AI Insights · Timothy · January 2022
Top City Building Games Performance in Georgia, Q4 2021
Discover the performance trends of the top 5 city building games in Georgia during Q4 2021, based on Sensor Tower data.
In Q4 2021, the top 5 city building games in Georgia showed varied performance in terms of weekly downloads and revenue. The data, sourced from Sensor Tower, provides a comprehensive overview of these trends.
Megapolis: City Building Sim from Social Quantum saw a fluctuating trend in weekly revenue, starting at $35 and peaking at $53 in the first week of October. The app's weekly downloads also varied, starting at 753 and dropping to around 473 mid-quarter, before recovering to 483 by the end of December.
SimCity BuildIt by Electronic Arts had a mixed performance. Weekly revenue started at $54 and saw a decline, stabilizing around $24-$28 towards the end of the quarter. Weekly downloads showed a noticeable increase, starting at 25 and reaching a peak of 56 in mid-December.
Sid Meier's Civilization® VI from Aspyr Media, Inc. experienced modest revenue growth, beginning at $19 and peaking at $43 in mid-November. Weekly downloads remained relatively stable, ranging from 16 to 29 throughout the quarter.
Global City: Building Games by MY.GAMES B.V. had a varied revenue trend, starting at $26 and peaking at $49 in early October. Weekly downloads were inconsistent, with a significant spike to 67 in early October but generally remaining low for the rest of the quarter.
The Tribez: Build a Village from Game Insight showed steady revenue, maintaining around $19-$24 throughout the quarter. Weekly downloads were minimal, with occasional small increases, peaking at 8 in early November.
For more detailed insights and trends, visit Sensor Tower.